Mixly
Mixly is a Singapore-based social sports app I co-founded with Sebastian Kendrick, designed to help people find, join, and host casual sports games, and to convert one-off pickup matches into recurring communities. The initial focus is volleyball, basketball, and badminton for ages 16 to 40, anchored in Singapore's approximately 74% weekly sports participation rate and a geography dense enough that a single app can realistically serve the entire city.
Demand is not the issue; coordination is. Casual sports in Singapore are currently organised through a fragmented stack of WhatsApp groups, Telegram chats, Facebook posts, and the residue of failed apps. The result is consistent friction: skill mismatches, no-shows that kill court bookings, fragile trust between strangers, and players stitching together multiple tools to accomplish what should require one.
Mixly consolidates the workflow into a single product: location-based discovery with sport, distance, and time filters; one-tap join with visible player lists for social proof; skill-level tagging to prevent mismatches; recurring event scheduling that turns weekly sessions into standing communities; attendance tracking with player reliability scoring; and per-event chat that keeps coordination inside the app.
The strategy is to win vertically rather than horizontally — dominate one sport in one dense city before broadening, rather than competing as a generic events platform. Phase 2 introduces commitment deposits, waitlists, verified host badges, friend maps, and integrated venue booking with payments. The team is currently shipping the MVP and running a Founding Hosts programme alongside university outreach to seed the supply side ahead of public launch.
Visit mixly.sg
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